![]() These adds spawn based on a timer, killing adds quickly does not change the rate at which future waves of adds will spawn. Both adds have the ability to disappear and reappear next to a random player. Sentinels use a melee attack and Evokers have the ability to channel electricity, dealing damage to any players standing within proximity to the channeling Evoker. Instead he will summon groups of Veiled Sentinels and Veiled Evokers to fight the players. Upon starting the event, Belial will not engage the player directly. On Phase 3, Belial will transform into a gigantic demon, heal to full, and will fight the player(s) from the area that was once his throne. Phase 2 ends once Belial reaches 25% health. During Phase 3 players will fight Belial along having to handle several waves of adds the longer the fight progresses. Phase 1 presents several waves of adds that the player must defeat before moving into phase 2. Belial is a 3-phase boss encounter that players will encounter at the end of Act 2. ![]()
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